| Building a Model with Elementary Components |
The logic components fall into two categories: those that control the flow of transactions (Adder, Splitter, Router, and Switch), and those that change the state of the simulation (Modifier and Trigger).
| Icon | Component | Description |
| Adder | assemble multiple transactions | |
| Splitter | split single transactions | |
| Modifier | assign an attribute to transactions | |
| MModifier | assign multiple attributes to transactions | |
| Trigger | change a component's state | |
| MTrigger | change multiple components' state | |
| Router | direct flow as a function of system state | |
| Switch | direct flow as a function of system state |
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