Building a Model with Elementary Components

Logic Components

The logic components fall into two categories: those that control the flow of transactions (Adder, Splitter, Router, and Switch), and those that change the state of the simulation (Modifier and Trigger).

IconComponentDescription
adder imageAdderassemble multiple transactions
splitter imageSplittersplit single transactions
modifier imageModifierassign an attribute to transactions
mmodifie imageMModifierassign multiple attributes to transactions
trigger imageTriggerchange a component's state
mtrigger imageMTriggerchange multiple components' state
router imageRouterdirect flow as a function of system state
switch imageSwitchdirect flow as a function of system state


Trigger Component

MultiTrigger Component

Modifier Component

MultiModifier Component

Switch Component

Router Component

Adder Component

Splitter Component

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