Color maps are useful
                  for assigning unavailable colors on your current device to your graph.
                  A color map is a list of up to 256 pairs of colors. By mapping the
                  original colors to a different list of colors, you can change the
                  colors in your graphics output.
               
 
               To create a color map
                  named CLRMAP, perform the following actions:  
               
 
               
                  
                     - 
                        
Start the GREPLAY procedure
                              with the NOFS option.
                           
 
                         
                      
                     - 
                        
Assign a color map catalog
                              with the CC= option.
                           
 
                         
                      
                     - 
                        
Define the output catalog
                              with the GOUT= option.
                           
 
                         
                      
                     - 
                        
Define a color map with
                              the CDEF statement.
                           
 
                         
                      
                     - 
                        
                     
 
                     - 
                        
End the GREPLAY procedure
                              with the QUIT statement.
                           
 
                         
                      
                  
                
               
               Before you create a
                  color map, you must assign a color map catalog. The following example
                  defines a color map named CLRMAP:      
proc greplay cc=clrmap gout=work nofs;
   cdef clrmap 1 / cyan : blue;
quit;
 
               When you assign a color
                  map and replay graphics output the following occurs:   
                  
                  
                     
                        - 
                           
The stored GRSEG entry or entries,
                                 retain the original foreground colors.
                              
 
                            
                         
                        - 
                           
The colors used to replay the graphics
                                 are not saved with the original graphics output.
                              
 
                            
                         
                        - 
                           
Graphics output is not created
                                 when you replay graphics output using a color map.