Character Encoding

Overview of Character Encoding

All input to a computer is represented internally as numbers. The computer assigns a number to each character – technically, the number is a binary number (base 2 numbering system, consisting of 0s and 1s).
Because most of us do not think in binary numbers, computers provide hexadecimal (base 16 numbering system) representation as a shorthand for binary representation. For example, for the decimal number 167, it's easier to understand the hexadecimal number A7 than the equivalent binary number 10100111. Therefore, you can think of the computer's internal numeric representation of all data as a hexadecimal number.

What is Character Encoding?

All data that is stored, transmitted, or processed by a computer is in an encoding. An encoding maps each character to a unique numeric representation. For example:
  1. You press a key on a keyboard, like the uppercase letter A.
  2. The computer assigns the internal numeric representation, that is, a unique hexadecimal number.
  3. To display or print the character, the computer uses the font (graphical representation) that matches the numeric representation, that is, the uppercase letter A.
To assign the numeric representation to a character, an encoding uses a code page, which is an ordered set of characters in which a numeric index (code point value) is associated with each character. The position of a character on the code page determines its two-digit hexadecimal number. The first digit of the hexadecimal number is determined by the column, and the second digit by the row. For example, the following is the code page for the Windows Latin1 encoding. The numeric representation for the uppercase A is the hexadecimal number 41, and the numeric representation for the equal sign (=) is the hexadecimal number 3D.
Figure 16.1: Latin1 Encoding Chart
Latin1 encoding chart
Encoding is the combination of a character set with an encoding method:
  • A character set is the repertoire of characters and symbols that are used by a language or group of languages. A character set includes national characters (which are characters specific to a particular nation or group of nations), special characters (such as punctuation marks), the unaccented Latin characters A through Z, the digits 0 through 9, and control characters that are needed by the computer.
  • An encoding method is the set of rules that are used to assign the numbers to the set of characters that are in an encoding. These rules govern such things as the size of the encoding (number of bits used to store the numeric representation of the character) and the ranges in the code page where characters are allowed to appear.
When the rules of the encoding method are followed, and numbers are assigned to the characters, the result is called an encoding.
An individual character can have different positions in code pages for different encodings, which result in different hexadecimal numbers. For example, the position of the uppercase letter A in the Wlatin1 code page (shown above) results in the hexadecimal number 41, while in the following Danish EBCDIC code page, the position of the uppercase letter A results in the hexadecimal number C1.
Figure 16.2: Danish EBCDIC Code Page
Danish EBCDIC code page

Common Encodings

There are many encodings that address the requirements of different languages. Very few languages use only the 26 characters A through Z of the Latin alphabet. In addition, there are different encodings to address different operating system standards.
An encoding that represents each character in one byte is a single-byte character set (SBCS). A single-byte character set can be either 7 bits (providing up to 128 characters) or 8 bits (providing up to 256 characters). An example of an 8-bit SBCS is the Latin1 encoding (represents the characters of Western Europe). (Note that the term octet, for the international community, is an 8-bit byte. Since a byte is not 8 bits in all computer systems, octet provides an unambiguous term.)
A multiple-byte character set (MBCS) is a mixed-width encoding in which some characters consist of more than one byte. For example, the Japanese, Korean, Simplified Chinese, and Traditional Chinese are MBCS encodings. A double-byte character set (DBCS) is a specific type of an MBCS encoding that includes characters that consist of two bytes.
The following are common encodings:
ASCII (American Standard Code for Information Interchange)
Is a 7-bit encoding for the United States that provides 128 character combinations. The encoding contains characters for uppercase and lowercase English, American English punctuation, base 10 numbers, and a few control characters. The set of 128 characters is the one common denominator that is contained in most encodings, excluding EBCDIC-based encodings. ASCII is used by personal computers.
ISO (International Organization for Standardization) 646 family
Is a 7-bit encoding that is an international standard and provides 128 character combinations. The ISO 646 family of encodings is like ASCII except for 12 code points for national variants. The 12 national variants represent specific characters needed for a particular language.
EBCDIC (Extended Binary Coded Decimal Interchange Code) family
Is an 8-bit encoding that provides 256 character combinations. There are multiple EBCDIC-based encodings. EBCDIC is used on IBM mainframes and most IBM midrange computers. EBCDIC follows ISO 646 conventions to facilitate translations between itself and 7-bit ASCII-based encodings. Characters A through Z and 0 through 9 are mapped to the same code points on all EBCDIC code pages, while the rest of the code points can be used for special characters and national characters, depending on the encoding.
ISO 8859 family and Windows family
Is an 8-bit extension of ASCII that supports all of the ASCII code points and adds 12 more, providing 256 character combinations. Latin1, which is officially named ISO-8859-1, is the most frequently used member of the ISO 8859 family of encodings. In addition to the ASCII characters, Latin1 contains accented characters, other letters needed for languages of Western Europe, and some special characters.
Unicode
Uses two bytes for each character rather than one and provides up to 65,536 character combinations. Unicode can handle the scripts of basically all of the world's languages. For example, the Japanese language, which has thousands of characters, uses a 16-bit, multiple-byte character set. There are various forms of Unicode, including UTF-8, UTF-16, and UTF-32.