You can substitute your own logo screen and icons in
place of those icons provided by SAS.
Note: These procedures involve
creating resources for and building your own dynamic link libraries
(DLLs). For more information about creating DLLs, see the Microsoft
Win32 Software Development Kit.
To display your own
logo when SAS starts:
-
Create the logo that you want to display and save it either as a Windows bitmap (which
has a BMP
file extension), or compile it as resource and build it into a
DLL.
-
When you invoke SAS, specify the SPLASHLOC option with the full
pathname of the file that contains your bitmap. If the bitmap is in a DLL, be sure to specify
the resource number as well. The default resource number is
1. For more information, see
SPLASHLOC System Option: Windows.
Your logo is displayed
when you start SAS.
To use your own icons
with your SAS/AF application:
-
Use the USERICON
system option when you start SAS to specify the resource file that contains the icons that you
want to include. You must use the
Windows
software development tool to compile the resource file.
For more information about the USERICON option, see
USERICON System Option: Windows .
-
Use SAS/AF software
to create a FRAME entry.
-
Select the buttonStyle
attribute of the push button to display an icon. You can select the
Large Icon from the iconStyle attributes of the push button to enlarge
the icon.
-
Click the ellipses for
the value of the icon attribute for the push button to display an
icon. The Select Icon window appears. Icon
categories are displayed at the top of the window. Click on the down
arrow and then select the User Icons category. The user-defined icons
from your resource file are displayed. Select an icon for your push
button.