Uses of Interface
com.sas.util.AlarmInterface

Packages that use AlarmInterface
com.sas.models Interfaces and classes for models which may be displayed in various viewers. 
com.sas.util Utility classes for com.sas.servlet. 
com.sas.visuals Additional user interface components not provided in AWT. 
 

Uses of AlarmInterface in com.sas.models
 

Fields in com.sas.models declared as AlarmInterface
protected  AlarmInterface StatusStringData.refreshAlarm
           
 

Methods in com.sas.models that return AlarmInterface
 AlarmInterface StatusStringData.getRefreshAlarm()
          Get the alarm that when fired resets the text to the text of the model.
protected  AlarmInterface StatusStringData.newRefreshAlarm()
          Create a new AlarmInterface object to fire the alarm that resets the text to the text from the model.
 

Methods in com.sas.models with parameters of type AlarmInterface
 void StatusStringData.setRefreshAlarm(AlarmInterface refresh)
          Set the alarm that resets the text when fired to the text of the model.
 

Uses of AlarmInterface in com.sas.util
 

Classes in com.sas.util that implement AlarmInterface
 class Alarm
          A timed alarm which fires events at regular intervals.
 

Uses of AlarmInterface in com.sas.visuals
 

Fields in com.sas.visuals declared as AlarmInterface
protected  AlarmInterface AnimationIconView.alarm
          AlarmInterface that will listen for alarm events and trigger repaints for animation
protected  AlarmInterface AlarmButtonModel.alarm
           
 

Methods in com.sas.visuals that return AlarmInterface
 AlarmInterface AnimationIconView.getAlarm()
          Returns the AlarmInterface object being listened to.
 AlarmInterface AlarmButtonModel.getAlarm()
          Get the alarm used to determine when the next ActionEvent will be sent when the button is pressed and armed.
 

Methods in com.sas.visuals with parameters of type AlarmInterface
 void AnimationIconView.setAlarm(AlarmInterface a)
          Sets the alarm to send off the events that will increment/decrement and paint the AnimationIconInterface object.
 void AlarmButtonModel.setAlarm(AlarmInterface a)
          Set the alarm used to determine when the timed ActionEvents are sent out while the model "pressed" and "armed" states are true.
 




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