Writes a value directly into memory on a 32-bit platform.
Category: | Special |
Restriction: | Use on 32-bit platforms only. |
specifies a constant, variable, or expression that contains a value to write into memory.
specifies a numeric expression that contains the virtual address of the data that the CALL POKE routine alters.
specifies a numeric constant, variable, or expression that contains the number of bytes to write from the source to the address that is indicated by pointer. If you omit length, the action that the CALL POKE routine takes depends on whether source is a character value or a numeric value:
specifies that the value of source is stored as a floating-point number. The value of floating-point can be any number.
Tip | If you do not use the floating-point argument, then source is stored as an integer value. |