RENDER

Controls the creation and disposition of rendered Bitstream fonts.
Used by: GOPTIONS statement
Default: MEMORY
Restriction: not supported by Java or ActiveX
See: RENDERLIB

Syntax

RENDER=APPEND | DISK | MEMORY | NONE | READ

Parameter Values

APPEND
creates files to store rendered versions of Bitstream fonts if the files do not already exist, reads previously rendered characters from the font files, and appends rendered versions of new characters to the font files when the SAS/GRAPH procedure terminates.
DISK
creates files to store rendered versions of Bitstream fonts if the files do not already exist, reads previously rendered characters from the font files, and appends rendered versions of new characters to the font files as they are encountered. This method is slower on some hosts, but it can work in memory-constrained conditions where the other rendering methods fail.
MEMORY
renders all fonts in memory without creating any font files on disk. Font files are not used even if they already exist. New characters are not written to existing font files when SAS/GRAPH procedures terminate.
This is the default and should be the fastest method on hosts that support virtual memory.
NONE
disables the font rendering features.
READ
reads existing rendered font files but does not create new font files or write new characters to existing font files. This is useful only when font files already exist in the rendered font library.

Details

The memory capacity and input/output characteristics of your host system determine which value for the RENDER= option provides the best performance.