The Disposer block disposes of entities after they are no longer needed in the model, reducing memory usage. Each simulation model should have at least one Disposer block. A count of the number of entities that have entered the disposer is kept in the block. If there are connections to the block’s OutCount port, the count is pushed out the port every time its value changes.
Input entity port for entities to be disposed.
Output integer port for the number of entities that have been disposed.