Attributes are the properties that specify the information
associated with a component, such as its name, description, and color.
Each attribute includes metadata information such as Type, Value,
and Scope. You can define and modify attributes for a class with the
Class Editor. You can define, modify, and create links between attributes
of an instance with the
Properties window.
Attributes are divided
into categories such as the “Appearance” category, which
contains attributes that control color and outline type. These categories
make it easier to view and find related items.
For example, the Push
Button Control has an attribute named
label
that specifies the text displayed on the button. You can create
two instances of the Push Button Control on your frame and have one
display “OK” and the other display “Cancel,”
simply by specifying a different value for the
label
attribute of each instance.